AI Insights · Timothy · April 2022
Top 5 Card Battler Apps in Spain for Q1 2022
Discover the performance of the top 5 card battler apps on a unified platform in Spain during Q1 2022, based on data from Sensor Tower.
In the first quarter of 2022, the top 5 card battler applications in Spain demonstrated various trends in weekly downloads, revenue, and active users. Here’s a detailed look at their performance.
Mighty Party: Battle Heroes showed notable trends in weekly revenue, which saw a peak of approximately $21K at the end of December before gradually declining to around $11K by the end of March. Weekly downloads fluctuated, starting at about 7.6K in late December and dropping to around 3.7K by the end of the quarter. Weekly active users started strong at roughly 74K but decreased to about 58K by the end of March.
Hearthstone experienced a varied performance in weekly revenue, starting at around $12K in late December, dipping to about $2.4K in mid-January, and bouncing back to approximately $10K by the end of March. Weekly downloads remained relatively low and stable, with figures starting at 1.5K and ending around 610. Weekly active users began at about 22K and remained consistent, ending the quarter at approximately 20K.
Magic: The Gathering Arena saw a peak in weekly revenue of about $12K in early February, with a general decline to roughly $2.9K by the end of March. Weekly downloads started at 2.4K in late December but dropped to around 883 by the end of the quarter. Weekly active users showed a slight decline from approximately 10.5K to about 8K over the same period.
Yu-Gi-Oh! Duel Links had an interesting trend in weekly revenue, peaking at about $13K in mid-January before decreasing to approximately $3.1K by the end of March. Weekly downloads saw a significant spike to about 5.7K in late January, eventually decreasing to around 582 by the end of the quarter. Weekly active users increased from roughly 14.8K to a peak of about 28.1K in late January, then settled at around 15.8K by the end of March.
Finally, WWE SuperCard - Battle Cards experienced modest weekly revenue figures, peaking at about $4.4K in late December and stabilizing around $1.7K by the end of March. Weekly downloads started at approximately 399 and remained relatively low, ending at about 422. Weekly active users increased from around 6.8K in late December to approximately 7.1K by the end of March.
For more detailed insights and data, visit Sensor Tower.